Softimage Tutorials (interface, modelling, animation, materials, maps, modifiers, lights, cameras, rendering) - 3DLessons.com
This is a quick tutorial to display a subdivided surface (SubD) with its low-res control in wireframe over the top.
May 21,
2007
Today Views:
1 Total Views:
328
Accessing a user selection of objects is extremely useful in scripting. Rather than have scripts that are based on set objects or objects that are named with a specific convention, we can relate a script to an object selected by the user and completely ignore the limitations of names.
May 21,
2007
Today Views:
2 Total Views:
275
There is a way to cap holes in a polygon mesh: (at the end of the tut there is a script that makes this auto).
May 18,
2007
Today Views:
3 Total Views:
357
The ability to access object position, rotation and scaling information is relatively straight- forward in scripting.
May 18,
2007
Today Views:
14 Total Views:
322
In this simply tutorial I attempt to bring subject about dynamics hair for beginners.
May 16,
2007
Today Views:
1 Total Views:
395
This is a simple tutorial about modeling a glass bottle. It is aimed for novice users.
May 11,
2007
Today Views:
1 Total Views:
481
In this small tutorial I'll show you how to convert curves to mesh - this is the perfect way to create logos (for example to your car models), 3D text and all stuff light this. Below you can see 3D logo and 3d text, that were created in few minutes.
May 10,
2007
Today Views:
1 Total Views:
388
It is sometimes difficult to go without Material Editor. XSI represents a bit different aproach and we will try to bring it closer to you.
May 9,
2007
Today Views:
1 Total Views:
396
In this tutorial I would like to close you up some modeling technics in XSI.
May 9,
2007
Today Views:
1 Total Views:
446
As you are aware, bump maps don't blend with mixing nodes in XSI. This tutorial shows how to blend bump maps using maths nodes in the render tree.
May 8,
2007
Today Views:
1 Total Views:
340




























