Rhino 3D Tutorials (interface, modelling, animation, materials, maps, modifiers, lights, cameras, rendering) - 3DLessons.com
You will learn how to build a house Key in this tutorial. You will use tools such as loft, split and so on.
March 12,
2008
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Use the interpolated spline. The reason why you use a interpolates spline is because you want them smooth, and no jagged edges, if you can help it.
February 22,
2008
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Generates a single surface larger than the input curves, but is fit to go throughout the curves.
February 20,
2008
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Here you will use commands such as loft, Sweep 2 rails and more! Modeling heads takes time and once you have a bit of experience in lofting heads it will be very promising and will prove one of the best ways to model faces as well as many other things.
February 19,
2008
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In the year 2030 on the distant planet of Vergos 10, natural resources have dropped to an all-time low, and mining operations are forced to go deeper than ever imagined before.
February 14,
2008
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Concept sketches can sometimes mean the difference between a quality model and a poorly built one. With concept sketches you will have a sense of what you want, and having it planned out will get the project done much faster.
February 11,
2008
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Go in to front viewpoint select the Interpolated Curve tool and Make a spline so....
February 7,
2008
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There are a few ways to model a basic torso. One such way is using the loft command with 4 or more splines. This tutorial will provide a quick look at a way to make a basic torso using loft, and how to split to make collars as well as texturing.
February 5,
2008
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Head mapping may be difficult, but I've tryed one technique wich is easy and give some good results.
October 22,
2007
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By using Rhino 3D and Photoshop we can produce a nice illustration picture for technical look.
October 18,
2007
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