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Poser Tutorials (interface, modelling, animation, materials, maps, modifiers, lights, cameras, rendering) - 3DLessons.com

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As you would expect, the subtract node subtracts Value_2 from Value_1. It can be used with no input nodes, although makes little sense without at least one node - you might as well provide the answer to your sum directly!
December 12, 2007 Today Views: 1 Total Views: 252

Conforming Clothing

Author: Nerd3D  Rating:
Ever wonder how to make clothing models conform to a Poser figures? If you have a clothing model built and are trying to make it conform, this is the tutorial for you. This covers creating the figure file inside poser and how to set the joints so it will conform to your target character.
December 11, 2007 Today Views: 1 Total Views: 409

Eyes and Sliders

Author: Nerd3D  Rating:
This tutorial covers how to edit a CR2 file so the eyes in a new character will work properly.
December 7, 2007 Today Views: 3 Total Views: 253
Posterization is the process of reducing the number of different colours in a picture. Originally, it was done to reduced the cost of printing posters, as each individual colour in the picture would increase the cost of printing. In Poser we can produce this effect using three colour maths nodes.
December 7, 2007 Today Views: 1 Total Views: 280

Glow Effect

Author: Nerd3D  Rating:
This tutorial covers a fairly simple technique for creating a glow effect for Poser scenes using two common image editing programs.
December 5, 2007 Today Views: 22 Total Views: 339
The color maths node provides a wide variety of different maths functions that can be carried out in full colour.
December 5, 2007 Today Views: 1 Total Views: 247
The first Maths_Argument, and the one that appears on every new Maths node, is Add.
November 30, 2007 Today Views: 1 Total Views: 309

Extended Motion Control

Author: Nerd3D  Rating:
This tutorial covers setting a parameter dial in poser to control extra morph targets.
November 29, 2007 Today Views: 2 Total Views: 290
As you would expect, the divide function takes Value_1 and divides it by Value_2. In both cases, these values are multiplyed by the input of any shader nodes plugged into their inputs.
November 26, 2007 Today Views: 1 Total Views: 209

Poser 6 PMD Injection

Author: Nerd3D  Rating:
Injection Morphs the Poser 6 way.
November 21, 2007 Today Views: 1 Total Views: 278
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