Poser Tutorials (interface, modelling, animation, materials, maps, modifiers, lights, cameras, rendering) - 3DLessons.com
This tutorial will show you how to use poser tools and accomplish to make any type of pose you want.
February 21,
2008
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In this tutorial you will learn how to work with clothes in Poser.
February 20,
2008
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This detail tutorial will show you how to use items from poser.
February 19,
2008
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The N Node outputs the scene normal of each point on the current object. The normal is the direction that...
February 19,
2008
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Now we have examined where to plug the gather node, it is time to look at the four setting available to us. Raybias, MaxDist and Angle define which parts of your scene are searched for colours, while Samples defines how many rays are cast within that zone.
February 13,
2008
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This is the tool that I use most often. It allows you to change the material of the current group, either by creating a new material or picking one that already exists.
February 8,
2008
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This is the first tool you will use on most visits to the grouping tool.
February 6,
2008
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The Poser Material Room allows us to create some basic textures just using built in functions. This is my list of patterns produced using just nodes, no texture maps.
February 1,
2008
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In this tutorial we are going to look at how you can add a new material zone to a figure, using whole body parts only. In this case, we are going to create a new 'glove' material that covers the hand, fingers and thumb body parts.
January 30,
2008
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One of the most powerful things you can do with the grouping tool is add new material zones to clothes. This is probably the easiest way to modify your existing collection of cloths to produce.
January 28,
2008
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