Maya Tutorials (interface, modelling, animation, materials, maps, modifiers, lights, cameras, rendering) - 3DLessons.com
Tutorial about creating a 3D model for animation purposes, without the use of ZBrush (or similar software).
February 3,
2010
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In this image, artist make the dirty flooded water bathroom and fish tries to survive there in between of leaked pipes.
February 3,
2010
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282
I have used Maya 8.0 for the modeling (polygonal) and Mental Ray for the rendering. The lighting is given by an HDRI probe and two lights.
February 3,
2010
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I will try to explain the process from photo concept to lighting the scene using Final Gather.
February 2,
2010
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This picture was made as a school project this spring and i decided to do something funny.
February 2,
2010
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Main stages for creating hair for game characters using lots of images & some print-screens directly from application.
February 2,
2010
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In this detailed tutorial Silvia Palara explaining about the creating volumetric shader through mental ray.
February 1,
2010
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In this step you will learn how to make a clean UV Map of your completed model using several different methods of laying out UV's.
February 1,
2010
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In this tutorial you will learn how to use the 3 indirect lighting systems in Maya (Global Illumination, Final Gathering, and Irradiance Particles) and caustics.
January 29,
2010
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At this Maya tutorial, I will exemplify how to modeling hydrant.
January 28,
2010
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