Luxology Modo Tutorials (interface, modelling, animation, materials, maps, modifiers, lights, cameras, rendering) - 3DLessons.com
Luxology Modo Tutorials will become your constant and reliable assistant in all the aspects of informative and creative character regarding 3D.The tutorials are formed in an easy for perception manner, emphasising the central points and the mostly needed informational elements and thus making the most of your time and transforming your working procedure into a productive and absorbing one. Luxology Modo Tutorials will be of a great use for your increasing the knowledge base and mastering new skills. Getting acquainted with this creative treasure resource, you will find out the constantly developing stream of new ideas and plans. Luxology Modo Tutorials will perform the function of your usual tool for making your dreams true and for your bright self-realisation.
Todayâ??s quick-tip tutorial takes a look at how to quickly and easily UV unwrap hard-surface 3D objects using Luxologyâ??s Modo 401.
January 6, 2011 Today Views: 3 Total Views: 2,256
In this Modo video tutorial we'll take a look on how we have to proceed to create a simple scene with a basic photographic lighting setup, and how we can create some simple glasses using bezier curve and sweep operator tools.
July 2, 2010 Today Views: 1 Total Views: 2,184
This time weâ??ll take a look at the blurred reflection and we see some simple material editor features to create 3 simple shaders : plastic, chrome metal and a blurred chrome metal.
June 30, 2010 Today Views: 2 Total Views: 1,874
In this Modo video tutorial we will play around with some glass shader settings. Covering colored and frosted glass shaders.
June 29, 2010 Today Views: 1 Total Views: 1,686
In this modo tip video tutorial we'll continue to talk about the Shader Tree feature.
June 28, 2010 Today Views: 1 Total Views: 1,713
In this modo video tutorial we'll start to talk about animation in Modo.
June 25, 2010 Today Views: 2 Total Views: 1,667
In part 1, we'll pick a car model, and we'll create a basic studio lighting setup and a basic environment, to start shading it.
June 24, 2010 Today Views: 1 Total Views: 1,606
In this new Modo video tutorial we'll continue working in the Shader Tree module to create a new natural shader to render ground/terrain surfaces.
June 24, 2010 Today Views: 1 Total Views: 1,576
In this Modo video tutorial we'll see how we can create an underwater environment just using simple basic Modo features. In the 1st part we'll model sea level, basic ground and a procedural rock, then we'll move on to light and shade it to obtain 1st final render.
June 23, 2010 Today Views: 1 Total Views: 1,730
In this Modo video tutorial we will be covering the modeling process of a book, setting up the UVs, assigning some basic textures and materials to different poly groups.
June 22, 2010 Today Views: 2 Total Views: 2,288