Lightwave 3D Tutorials (interface, modelling, animation, materials, maps, modifiers, lights, cameras, rendering) - 3DLessons.com

Sort byTutorials Per Page
Pages:5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | Next| Last

Intergrating

Author: 3dtotal.com  Rating:
Integrating 3D objects into 2D environments.
June 5, 2007 Today Views: 5 Total Views: 1,350

Backgrounds and HDRI

Author: noir.org  Rating:
Since hdri is not only usefull for lighting we have to know how to use it for backdrops and reflection (refraction too). The resolution of a hdri is compared to high res background images poor so it's often not possible to use it for the background. But it's very comfortable with lightwave because we can use a hdri for the lighting and a composited backdround picture at the same time without postprocessing.
June 5, 2007 Today Views: 1 Total Views: 1,350

A Self Made Man

Author: 3dtotal.com  Rating:
This is a form-down modeling technique. The term form-down implies beginning with general forms and then working details into this by slicing or extruding extra geometry.
June 4, 2007 Today Views: 1 Total Views: 704

The Nature of Man

Author: 3dtotal.com  Rating:
This scene was made using Lightwave for modelling, Photoshop was used for the textures, background image and post work. FPrime was used for final rendering.
May 30, 2007 Today Views: 1 Total Views: 879

WarChild

Author: 3dtotal.com  Rating:
The WarChild is a texturing challenge that I took on as an endeavor to further my texturing abilities using what I know of LightWave's layer based textures and to learn more about the new NODES system in LightWave 9.
May 29, 2007 Today Views: 1 Total Views: 964
The high dynamic range of hdris is truly the reason why we use them but like so many things, there is a 'bad' side as well.
May 23, 2007 Today Views: 2 Total Views: 876

Aquarian

Author: 3dtotal.com  Rating:
In this overview I'll share some of the techniques I used in the creation of this image.
May 22, 2007 Today Views: 2 Total Views: 833

Modeling a Gamepad

Author: noir.org  Rating:
A simple gamepad, modeling using subpatch. i used this gamepad for my 'proper hdri lighting' tutorial so it's kinda simple and lacks some details, compared to the original.
May 16, 2007 Today Views: 1 Total Views: 827

Village

Author: 3dtotal.com  Rating:
This scene was made using Lightwave for modelling, Photoshop was used for the textures, background image and post work. FPrime was used for final rendering.
May 16, 2007 Today Views: 1 Total Views: 797

What is gMil?

Author: 3dtotal.com  Rating:
What is gMil? gMil is a surface shader for LW that simulates radiosity.
May 14, 2007 Today Views: 1 Total Views: 4,313
Pages:5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | Next| Last