Lightwave 3D Tutorials (interface, modelling, animation, materials, maps, modifiers, lights, cameras, rendering) - 3DLessons.com
If you just want to render a single object like a statue or something like this (non complex things, compact stuff like cubes and so on) and you don't need this nifty radiosity effects on the floor (colored bounces ...) you don't have to use monte carlo or similar complex radiosity algorithm.
April 17,
2007
Today Views:
2 Total Views:
469
Let's pretend that this is a highly detailed architectural rendering of a new building. Let's say it looks fantastic, but the lawn looks awfully flat. Wouldn't it be nice if we could just paint some grass on there?
April 16,
2007
Today Views:
2 Total Views:
430
You get to create an old piece of paper and the tutorial takes you through all the steps.
April 16,
2007
Today Views:
1 Total Views:
407
The Reflection Image effect is also called Environment Mapping. That means it's supposed to simulate reflections of the Environment.
April 13,
2007
Today Views:
3 Total Views:
525
A Buckyball, or Buckminsterfullerene, is really a carbon-60 molecule. It is the most symmetrical molecule possible.
April 12,
2007
Today Views:
1 Total Views:
513
Several people have asked me how to use the LScript plug-ins once they've downloaded them. So, I've put together a little page of instructions, complete with trendy screen shot cut-outs.
April 11,
2007
Today Views:
1 Total Views:
342
Here's a dorky spaceship with some nifty thrust coming from the engines.
April 9,
2007
Today Views:
1 Total Views:
470
Here's a simple way to make perfect bevels every time.
April 9,
2007
Today Views:
1 Total Views:
424
To make realistic refractive objects, you have to understand how Lightwave handles refraction.
April 5,
2007
Today Views:
1 Total Views:
442
Here's how easy it is to make a cartoony hand with metanurbs and my QuadSew plugin.
April 4,
2007
Today Views:
1 Total Views:
335





























