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The following 3D Studio Max FX video tutorial will take you though setting up a rendering as if you were peering through the ocean at an object.
June 25, 2010 Today Views: 2 Total Views: 179
In this 3DTotal making of you can see how Vikram.V uses ZBrush and 3ds Max to create his superb Punk character.
June 25, 2010 Today Views: 3 Total Views: 194
3d models
Very basic explenation of the poly modelling tools. Enough to get an understanding of the modelling process.
June 25, 2010 Today Views: 4 Total Views: 251
This time we'll see how we can create custom shaped light sources, using simple meshes and adding an Arch&Design shader to it to render the scene with Mental Ray.
June 25, 2010 Today Views: 2 Total Views: 227
In this modo video tutorial we'll start to talk about animation in Modo.
June 25, 2010 Today Views: 1 Total Views: 61

Understanding Arrays

Author: MaxCookie  Rating:
In this 3D Studio Max Tip tutorial will see how we can proceed to create object arrays in 3ds max.
June 24, 2010 Today Views: 1 Total Views: 171
In part 1, we'll pick a car model, and we'll create a basic studio lighting setup and a basic environment, to start shading it.
June 24, 2010 Today Views: 2 Total Views: 61
In this new Modo video tutorial we'll continue working in the Shader Tree module to create a new natural shader to render ground/terrain surfaces.
June 24, 2010 Today Views: 1 Total Views: 49
In this tutorial we'll talk about how we can proceed to create a comet or an asteroid using different techniques.
June 23, 2010 Today Views: 2 Total Views: 203
In this Modo video tutorial we'll see how we can create an underwater environment just using simple basic Modo features. In the 1st part we'll model sea level, basic ground and a procedural rock, then we'll move on to light and shade it to obtain 1st final render.
June 23, 2010 Today Views: 3 Total Views: 61
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