3D Canvas Tutorials (interface, modelling, animation, materials, maps, modifiers, lights, cameras, rendering) - 3DLessons.com
In part 3 of this tutorial we will add the required detail to the nose of our model.
October 29,
2007
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In part 2 of this tutorial we will give our cross section depth.
October 25,
2007
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Objects whose cross section does not vary greatly over their length can often be modelled quite easily using a modelling technique called Cross Section Modelling.
October 23,
2007
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In Part 4 of this tutorial we paint the whale we created in the first three parts of this tutorial.
October 19,
2007
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There are two methods available in 3D Canvas for painting objects. The individual faces can be painted or a texture wrap can be applied to the whole object or a selection of faces.
October 17,
2007
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In this tutorial we will describe how to create beveled text.
October 11,
2007
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In this tutorial we will describe how to unwrap an object onto a single texture. The created texture can then be painted using a Paint program.
October 3,
2007
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In this tutorial we will describe how to use the Lathe Tool.
September 27,
2007
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In Part 3 of this tutorial we continue with our transformation of a cube into a whale by adding the Dorsal fin and flippers.
September 25,
2007
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In Part 2 of this tutorial we continue with our transformation of a cube into a whale by adding the tail flukes.
September 24,
2007
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