3D Tutorials by robinwood.com
Ever need to make a Stained Glass window in LightWave, but the glass won't glow, won't cast colored light, and looks all faded and washed out? Come on in to learn how to make effective, low-poly stained glass windows!
July 31,
2008
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225
This lesson goes into much more depth concerning manipulating a model using an endomorph, and introduces the concept of making shapes that are irregular on the model into regular map shapes for ease of painting.
July 8,
2008
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144
This lesson covers manipulating the vertices on the map, and how to make an endomorph so you can manipulate your model for ease of mapping without any risk of harming it.
July 7,
2008
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149
This lesson covers how to make a map from scratch, when you don't have any kind of color map or template to follow, by using a checkerboard pattern to ensure that nothing is stretched.
July 2,
2008
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194
This lesson covers the basics; how to begin a New UV Map, how to apply UV Maps to models, and how to use the basic mapping tools to make planar and cylindrical maps.
June 30,
2008
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191
Many times, when you hear the pros talking about rendering, you'll hear them say to reduce the Ray Recursion Limit to speed your render. But what should you reduce it to? If you've ever wondered, or wondered if there's an easy way to find out, this tutorial is for you.
June 27,
2008
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184
There are a lot of commands and tools in LightWave 8; more than there have ever been before. And there's been some reorganization, so many of the tabs are now missing in the Default configurations, and many of the tools ...
June 26,
2008
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141
If you have ever tried it, you know that it takes for-freaking-ever to use both Ray Traced Refraction and Ray Traced Reflection. The good news is, you can get the effect without the render time using a filter that ships with Lightwave!
June 25,
2008
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155
Glass and other transparent surfaces in Lightwave work a little differently than they do in some other programs.
June 24,
2008
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220
This lesson goes into more depth with model manipulation, as we unfold a book jacket to map it to a scan of the real thing.
June 23,
2008
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