3D Tutorials by noir.org
There are a few ways to make easy arms. This tutorial will teach you how to loft them from four profile interpolated splines.
June 4,
2007
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379
In the year 2030 on the distant planet of Vergos 10, natural resources have dropped to an all-time low, and mining operations are forced to go deeper than ever imagined before.
June 1,
2007
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481
This tutorial is intended to be general in nature and is supposed to apply to almost every 3d package out there.
May 30,
2007
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319
This tutorial is an introduction to layered procedural material creation.
May 29,
2007
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420
The high dynamic range of hdris is truly the reason why we use them but like so many things, there is a 'bad' side as well.
May 23,
2007
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424
Modeling heads takes time and once you have a bit of experience in lofting heads it will be very promising and will prove one of the best ways to model faces as well as many other things.
May 21,
2007
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382
In this tutorial ill explain the different methods to stetting up uvs on a full character.
May 18,
2007
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351
After receiving a few requests to write a tutorial on my technique for modeling a head in Maya, I've decided to demonstrate exactly how I would go about making one.
May 17,
2007
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359
A simple gamepad, modeling using subpatch. i used this gamepad for my 'proper hdri lighting' tutorial so it's kinda simple and lacks some details, compared to the original.
May 16,
2007
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373
This tutorial will help you in instances where you need a character to pick up, hold, throw or put down an object.
May 15,
2007
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