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3D Tutorials by dr-tutorial.com

You can find here all the 9 tutorials by dr-tutorial.com. The author's home page URL is http://www.dr-tutorial.com.
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Set Driven Keys, or SDKs, are a very powerful tool in 3D. With them, you can semi-automate a process that will be done over and over with a simple control. In this tutorial, we'll walk through the process of creating a simple SDK with a cube.
July 18, 2007 Today Views: 1 Total Views: 272

Body Building

Author: dr-tutorial.com  Rating:
In this tutorial, I'll take you through the process of making a body out of a nurbs sphere, and then converting it into polygons for stitching the arms to the body.
July 11, 2007 Today Views: 2 Total Views: 438
We continue stitching our arms to our body and clean up the geometry, getting it ready for rigging.
July 5, 2007 Today Views: 1 Total Views: 275

Stitching

Author: dr-tutorial.com  Rating:
This tutorial goes over the basic fundamentals of stitching polygon arms onto a polygon body (at least as far as I've learned and gotten it to work).
June 26, 2007 Today Views: 2 Total Views: 384
This tutorial will introduce you to the essence of rigid body dynamic through a simple bouncing ball exercise.
June 25, 2007 Today Views: 1 Total Views: 425
In this second part, we'll go over how to make some arms and line them up so they'll be ready for combining into the body.. Don't forget to click on the picture to get a bigger version.
June 25, 2007 Today Views: 2 Total Views: 354
Ever want to make a really quick and really simple eye that you can use on multiple characters and change the colors really quickly? Now you can! This simple tutorial will walk you through using ramps to make an eyeball.
June 25, 2007 Today Views: 2 Total Views: 482
Images planes are a very useful tool that we have in Maya.
June 25, 2007 Today Views: 2 Total Views: 395

Polygon Sword

Author: dr-tutorial.com  Rating:
In this tutorial, I'll be walking through the simple creating of a sword blade. This is a total polygon tutorial, so if you're not familiar with polygons, go brush up on them. Created in Maya 4.0, these ideas should stretch to all version of Maya that I know of.
June 14, 2007 Today Views: 1 Total Views: 441
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