3D Tutorials by castleposer.co.uk

You can find here all the 59 tutorials by castleposer.co.uk. The author's home page URL is http://www.castleposer.co.uk.
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The N Node outputs the scene normal of each point on the current object. The normal is the direction that...
February 19, 2008 Today Views: 1 Total Views: 1,857
Now we have examined where to plug the gather node, it is time to look at the four setting available to us. Raybias, MaxDist and Angle define which parts of your scene are searched for colours, while Samples defines how many rays are cast within that zone.
February 13, 2008 Today Views: 2 Total Views: 1,280
3d models
This is the tool that I use most often. It allows you to change the material of the current group, either by creating a new material or picking one that already exists.
February 8, 2008 Today Views: 1 Total Views: 1,541
This is the first tool you will use on most visits to the grouping tool.
February 6, 2008 Today Views: 3 Total Views: 1,406
The Poser Material Room allows us to create some basic textures just using built in functions. This is my list of patterns produced using just nodes, no texture maps.
February 1, 2008 Today Views: 1 Total Views: 1,846
In this tutorial we are going to look at how you can add a new material zone to a figure, using whole body parts only. In this case, we are going to create a new 'glove' material that covers the hand, fingers and thumb body parts.
January 30, 2008 Today Views: 1 Total Views: 1,802
One of the most powerful things you can do with the grouping tool is add new material zones to clothes. This is probably the easiest way to modify your existing collection of cloths to produce.
January 28, 2008 Today Views: 1 Total Views: 1,430
One of the main limits of the Poser material room is the lack of direct picture manipulation nodes, such as a 'blur' function.
January 24, 2008 Today Views: 1 Total Views: 1,336
The only problem with some of the excellent hair models out there is that there is no easy way to change the hair colour. However, the Poser 5 material room gives us a variety of ways we can alter hair colour, without needing to change the original hair textures at all.
January 22, 2008 Today Views: 1 Total Views: 1,520
The ColorRamp node allows you to colorize the output from any greyscale node.
January 18, 2008 Today Views: 1 Total Views: 1,831
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