3D Tutorials by ZBrushCentral
As you might already noticed, so easy and fluid the work with low-subd-models goes, posing high-subd-level-models can be a hard thing depending on the power of your system.
February 25, 2010 Today Views: 1 Total Views: 1,364
It is a guide demonstrating a very basic, but highly effective, pipeline between Zbrush and 3DS Max. It will show you how to take a model you have created in Zbrush into 3DS Max for the purposes of rendering with MentalRay.
February 18, 2010 Today Views: 2 Total Views: 5,762
Just a quick mini tutorial to help you add embossed detail onto things like coins and stuff.
October 26, 2009 Today Views: 4 Total Views: 1,576
It is a faster way to get normal map from ZBrush 3.
October 20, 2009 Today Views: 1 Total Views: 2,058
A very quick & high quality alternative to displacement & Normal Maps.
June 4, 2008 Today Views: 1 Total Views: 1,204
This image was created as a reply for an earlier question about a Pipe/Hose creation method...
May 19, 2008 Today Views: 1 Total Views: 1,170