3D Tutorials by Neil Blevins

You can find here all the 38 tutorials by Neil Blevins. The author's home page URL is http://www.neilblevins.com.
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Ever notice how snow in soft light tends to sparkle?
December 30, 2009 Today Views: 1 Total Views: 2,293
One thing that will give away the "cgness" of your scene is perfectly straight edges. Any edge, whether it's a table top, table leg, the edge of a box, whatever, won't be perfectly straight.
February 22, 2008 Today Views: 1 Total Views: 1,424
3d models
Color choice helps add mood to a scene as well. In fact, on larger productions, some companies have people who are devoted to picking the color palette for...
February 20, 2008 Today Views: 2 Total Views: 2,066

Piles Of Rubble

Author: Neil Blevins  Rating:
Here's a tutorial discussing how to make piles of rubble.
February 18, 2008 Today Views: 2 Total Views: 1,919
Here's a tutorial on how to transfer a model from max to mudbox, export a mesh and a displacement map, and then render it in max using a bunch of different displacement methods (depending on what renderer you want to use).
February 14, 2008 Today Views: 1 Total Views: 2,065
This is an article about how I use max's modifier stack to make changes to my models.
February 13, 2008 Today Views: 2 Total Views: 6,510
For this lesson, we will delve into the subject of Fillets and Chamfers, and all the different techniques you can use to make them.
February 11, 2008 Today Views: 1 Total Views: 1,291
This lesson is all about Primary, Secondary and Tertiary shapes, what they are and how to use them.
February 7, 2008 Today Views: 1 Total Views: 3,220
Due to popular demand, here's a quick tutorial on how to make tentacles.
February 5, 2008 Today Views: 1 Total Views: 1,459
Here's a tip and example file on one method for mapping complex shapes.
February 1, 2008 Today Views: 1 Total Views: 2,049
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