3D Tutorials by Digital-Tutors
In this lesson we will learn how to use a motion path to drive a sled's animation in Maya.
February 17,
2010
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1,840
This is a great exercise in stacking deformers. This candy cane is all procedures and deformers!
February 5,
2010
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1,010
In this lesson we will learn how to transfer a UV set between two polygon objects that do not have the same number of points.
June 2,
2009
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2,479
Topics covered in this tutorial:, Hiding geometry, Refining the selection, Working with SubTool visibility, Various attributes of the Extract command.
August 1,
2007
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749
Topics covered in this tutorial: Drawing an action line, Using a topological mask, Working with transpose to re-pose a model, Softening and hardening a mask
July 31,
2007
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801
In this tutorial we will learn how to use Maya's Level of Detail feature to speed up our renders.
May 25,
2007
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748
Landscapes need some randomness for them to look real. One way to do this is using dynamics to mold the terrain. This can create a random landscape, but is difficult to control. Fortunately, the Transform Component tool is a fast way to move points irregularly, creating the same effect but faster.
May 3,
2007
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579
In this lesson we will learn how to create a simulated explosion using the input bias as a way to adjust the color in the 2D container.
May 2,
2007
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881
Because the UV Texture Editor lays each UV layout one on top of the other, by drag-selecting you select every edge or face from the selected objects. Remember the UV Texture Editor if you need to change duplicated objects quickly!
April 30,
2007
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523
In this lesson we will learn how to connect Fluids to shader nodes to create some really interesting shaders. The fluids can mix and react all while being projected onto a surface. This can be a great tool for creating things like transforming textures in X-Men.
April 26,
2007
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1 Total Views:
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