3D Tutorials by Blender Cookie
In this tutorial, I go over a basic-to-intermediate rig for the alien character.
March 18,
2010
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In Part 3, we'll take a look at combining the sprite graphics with our particle system, and then tweaking things, including a little bit of post production, to achieve our final results.
December 29,
2009
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In this video tutorial, we will take a look at how to enhance your reflections by using High Dynamic Range Images.
December 28,
2009
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When you begin working with complex scenes you'll often find yourself applying the same material to a multitude of objects, which becomes quite time consuming. By using blender's 'Make Links' tool you can quickly apply a single materials to as many objects as you'd like.
December 28,
2009
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Grouping in blender allows you to better oganize the objects within your scene by grouping them together. This is particularly use for complex scenes with large numbers of objects. It also allows easy selection for different types of objects at the same time.
December 24,
2009
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Cutting a hole into a curved mesh is a common problem, particularly for new modelers. This tip shows you how to go about doing it using blender's retopology tools.
December 24,
2009
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Blender?s constraint system offers a very powerful feature-set. In this video tutorial we will look at how to rig a piston using several constraints.
December 23,
2009
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In part 1 of this two part tutorial series we are going to look at modeling a light bulb within Blender.
December 22,
2009
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In the follow up to the Light bulb Modeling tutorial, this video tutorial for Blender looks into adding materials to a simple scene of light bulbs to simulate them turned on and off.
December 22,
2009
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Blender makes this quite easy by allowing you to pack (compress) all of the external data associated with the model into the .blend.
December 21,
2009
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