3D Lessons is the most complete and informative database of free 3D tutorials. Our resource covers everything you always wanted to know about 3D graphics. 3ds Max, Maya, Lightwave, SoftImage, Bryce and Cinema 4D tutorials including the interface, modeling, animation, materials, maps, modifiers, lights, cameras, rendering and much more. Whether you're new to 3D graphics software or a talented artist, you are sure to find a great source of inspiration and knowledge at 3D Lessons. The tutorials are updated daily from different authors and sites so that you won't have to spend hours searching the web for them yourself. The number of tutorials is constantly increasing as 3D Lessons is open to readers as well as to new authors. Use our handy search form to find the very 3D graphics tutorial you need. Enjoy your visit to 3D Lessons. We hope our collection of 3D tutorials will help you discover your creative potential and create your own three-dimensional virtual reality! Also we recommed web hosting search to help you with your web hosting needs. Its up to date web hosting guide. Cheap web hosting can go low on your pocket.

Simulate a flickering Lamp by applying the noise controller on the bulb material.
July 3,
2009
Today Views:
39 Total Views:
220
Texturing Po, character from Kung Fu Panda The Movie, using Unwrap UVW. Detailed step by step tutorial.
July 3,
2009
Today Views:
5 Total Views:
454
This method is of great use for people more comfortable with digital sculpture who need to produce multiple character maquettes time-efficiently (at the professional end of things) or art students whose teachers have decided digital art "doesn't count" even if you make each model from scratch.
July 3,
2009
Today Views:
8 Total Views:
737
I'm going to show you some techniques, so if your looking for that extra bit of realism you've come to the right place.
July 3,
2009
Today Views:
3 Total Views:
467
Let's start with a spline and then we will apply the lathe modifier....
July 2,
2009
Today Views:
20 Total Views:
495
This particular scene was designed to be simple in terms of the geometry involved and therefore attributing a little more emphasis on the texturing aspects using techniques somewhat akin to games development.
July 2,
2009
Today Views:
20 Total Views:
405
Using textures to shape your model.
July 2,
2009
Today Views:
11 Total Views:
2,400
Based on my work 'The yellow house', I have tried to sum up how it was created. It consists of 3 parts: modelling, texturing and rendering.
July 2,
2009
Today Views:
19 Total Views:
529
An issue which is often overlooked or avoided by individuals new to 3D is the necessity of fine-tuning projects in conjunction with a compositing package.
July 2,
2009
Today Views:
7 Total Views:
418
The effect of creating a realistic animated cable has long been sort after for users of MAX and most 3D programs.
July 1,
2009
Today Views:
7 Total Views:
388
Learn how to create the hall of a mansion
February 16,
2007
Today Views:
1 Total Views:
825
I'm going to give you some tips on making 3dsmax run faster for you, and how you can work more efficiently with the program.
August 7,
2007
Today Views:
1 Total Views:
425
Use various of techniques to render a winter scene in 3dsmax.
February 18,
2008
Today Views:
1 Total Views:
627
Today we will use the Particle System to create a great looking tree.
January 29,
2008
Today Views:
1 Total Views:
544
Today we will use our modeling skills to create an accurate marker pen.
June 26,
2007
Today Views:
1 Total Views:
518