3D Lessons is the most complete and informative database of free 3D tutorials. Our resource covers everything you always wanted to know about 3D graphics. 3ds Max, Maya, Lightwave, SoftImage, Bryce and Cinema 4D tutorials including the interface, modeling, animation, materials, maps, modifiers, lights, cameras, rendering and much more. Whether you're new to 3D graphics software or a talented artist, you are sure to find a great source of inspiration and knowledge at 3D Lessons. The tutorials are updated daily from different authors and sites so that you won't have to spend hours searching the web for them yourself. The number of tutorials is constantly increasing as 3D Lessons is open to readers as well as to new authors. Use our handy search form to find the very 3D graphics tutorial you need. Enjoy your visit to 3D Lessons. We hope our collection of 3D tutorials will help you discover your creative potential and create your own three-dimensional virtual reality! Also we recommed web hosting search to help you with your web hosting needs. Its up to date web hosting guide. Cheap web hosting can go low on your pocket.

Simulate a flickering Lamp by applying the noise controller on the bulb material.
July 3,
2009
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225
Texturing Po, character from Kung Fu Panda The Movie, using Unwrap UVW. Detailed step by step tutorial.
July 3,
2009
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1 Total Views:
457
This method is of great use for people more comfortable with digital sculpture who need to produce multiple character maquettes time-efficiently (at the professional end of things) or art students whose teachers have decided digital art "doesn't count" even if you make each model from scratch.
July 3,
2009
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741
I'm going to show you some techniques, so if your looking for that extra bit of realism you've come to the right place.
July 3,
2009
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473
Let's start with a spline and then we will apply the lathe modifier....
July 2,
2009
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498
This particular scene was designed to be simple in terms of the geometry involved and therefore attributing a little more emphasis on the texturing aspects using techniques somewhat akin to games development.
July 2,
2009
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413
Using textures to shape your model.
July 2,
2009
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2,402
Based on my work 'The yellow house', I have tried to sum up how it was created. It consists of 3 parts: modelling, texturing and rendering.
July 2,
2009
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534
An issue which is often overlooked or avoided by individuals new to 3D is the necessity of fine-tuning projects in conjunction with a compositing package.
July 2,
2009
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420
The effect of creating a realistic animated cable has long been sort after for users of MAX and most 3D programs.
July 1,
2009
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1 Total Views:
390
Some simple, yet precise control using Xpresso.
October 2,
2007
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1 Total Views:
668
In this tutorial we will box-model a good-looking, trendy lipstick.
October 12,
2007
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1 Total Views:
562
Video tutorial: Making of Bullet hits an egg in 3ds Max 7.
May 27,
2009
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4 Total Views:
1,156
Lighting flat objects (an application of normal maps and rayDiffuse).
July 10,
2007
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1 Total Views:
489
This tutorial explains how to create a tyre in a similar way to making tank tracks, make one tread object, DUPLICATE it 30-50 times and use ARRANGE to auto arrange them around a circle spline.
May 20,
2009
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1 Total Views:
686