3D Lessons is the most complete and informative database of free 3D tutorials. Our resource covers everything you always wanted to know about 3D graphics. 3ds Max, Maya, Lightwave, SoftImage, Bryce and Cinema 4D tutorials including the interface, modeling, animation, materials, maps, modifiers, lights, cameras, rendering and much more. Whether you're new to 3D graphics software or a talented artist, you are sure to find a great source of inspiration and knowledge at 3D Lessons. The tutorials are updated daily from different authors and sites so that you won't have to spend hours searching the web for them yourself. The number of tutorials is constantly increasing as 3D Lessons is open to readers as well as to new authors. Use our handy search form to find the very 3D graphics tutorial you need. Enjoy your visit to 3D Lessons. We hope our collection of 3D tutorials will help you discover your creative potential and create your own three-dimensional virtual reality! Also we recommed web hosting search to help you with your web hosting needs. Its up to date web hosting guide. Cheap web hosting can go low on your pocket.

Simulate a flickering Lamp by applying the noise controller on the bulb material.
July 3,
2009
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39 Total Views:
220
Texturing Po, character from Kung Fu Panda The Movie, using Unwrap UVW. Detailed step by step tutorial.
July 3,
2009
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5 Total Views:
454
This method is of great use for people more comfortable with digital sculpture who need to produce multiple character maquettes time-efficiently (at the professional end of things) or art students whose teachers have decided digital art "doesn't count" even if you make each model from scratch.
July 3,
2009
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8 Total Views:
737
I'm going to show you some techniques, so if your looking for that extra bit of realism you've come to the right place.
July 3,
2009
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3 Total Views:
467
Let's start with a spline and then we will apply the lathe modifier....
July 2,
2009
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20 Total Views:
495
This particular scene was designed to be simple in terms of the geometry involved and therefore attributing a little more emphasis on the texturing aspects using techniques somewhat akin to games development.
July 2,
2009
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20 Total Views:
405
Using textures to shape your model.
July 2,
2009
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11 Total Views:
2,400
Based on my work 'The yellow house', I have tried to sum up how it was created. It consists of 3 parts: modelling, texturing and rendering.
July 2,
2009
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19 Total Views:
529
An issue which is often overlooked or avoided by individuals new to 3D is the necessity of fine-tuning projects in conjunction with a compositing package.
July 2,
2009
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7 Total Views:
418
The effect of creating a realistic animated cable has long been sort after for users of MAX and most 3D programs.
July 1,
2009
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7 Total Views:
388
Well it a not a high level tutorial but you didn't know this kind of things were possible then you may start to have some crazy scenes with cables, architectural tubes or ... well what you want.
September 7,
2007
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3 Total Views:
523
Here we'll learn how to case shadows in C4D.
February 16,
2007
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1 Total Views:
928
This lesson goes into much more depth concerning manipulating a model using an endomorph, and introduces the concept of making shapes that are irregular on the model into regular map shapes for ease of painting.
July 8,
2008
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1 Total Views:
509
I'll explain creation of my last picture Italian Creek. I want to show you my techniques and procedure. I'll take it almost step by step and I'll focus on most interesting parts of production.
March 19,
2009
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1 Total Views:
299
Start with a Raytrace material, and use a "falloff" material for the diffuse spot....
October 16,
2007
Today Views:
1 Total Views:
517